Back to the Future
As a lot of people on this forum have done, I
spent alot of time with computers in my youth.
I started on a Apple II clone, not
being satisfied I saved my hard earn dollars
and bought an Apple ][e. (unenhanced)
Now I wish to reclaim what I did not do in
my younger years. I wish to write software
for it. This time I will be using an emulator
on my Mac.
First question - I think I will using Sweet16
or maybe Kegs but I do not know. How do you
save programs in an emulator? I have used one
before but only to load programs.
2nd question - Are there other versions of Basic
that support Shape Tables for Double Hi-REs? I am
looking to do animation but I cannot find much
documentation for the IIe on this. I have been going
throught the IIe techincal manual and know that it
the memory map for DHGR interweaves between the aux
memory and main memory but cannot find examples
of this being implemented in coding. (Apart
from the games like Airheart and the like)
Does anyone have any experience of pointers in this direction?
Sound - I would like write tunes for the graphics in
assembler or basic but need a little more information
that the tech manual.