Here is the classic Unix game Rogue, ported to the Macintosh. Rogue was
originally written by Ken Arnold, Michael Toy, and Glenn Wichman; this
release is based on the UC Berkeley public version by Timothy Stoehr. It is
a straight-forward port and pre...
Trinity: A game of triangles, by Divinity Software.
Easy enough for all ages, Trinity's rules are simple and straightforward.
Match the numbers on the sides of a triangular playing piece in your hand up
with triangles already on the board to earn po...
Epic Banana Presents...Moshing Melvin
As Melvin, jump into the mosh pit and see how many points you can rack up
by kicking, punching, and moshing like crazy. If other moshers are getting
in your way, knock 'em down! (created by Gib Foltz of Epic Bana...
Christmas'97 is the fifth release of my annual Christmas card/
jigsaw puzzle game, an editable jigsaw puzzle where you can
install in your own art, your own pieces, background pattern,
Customizing it and passing it on as your persona...
Here's this year's Christmas card/jigsaw puzzle game, for the sixth
year in a row.
Works on any Mac, but QuickTime is require for the installed image
to display properly. You can paste in another if it doesn't. Also,
if you don't like the puzzle pie...
Silver&Wood is a nice thinking game for the Macintosh. It runs on 68k
and PowerPC Macs, needs only little memory and is fun to play! Try it
This is a game I made called Checkerwarz. It is based on the game checkers,
but it has an interesting twist to it - when a checker is jumped over, the
two sides go to war in a little battle where they verse each other in a mini
game which decides t...
Chelsea's Game is a HyperCard game made for toddlers (like my niece
Chelsea) who like playing with a computer keyboard - each time a key is
pressed a patterned shape is drawn and a short sound is played. It should
work on any Mac.
Brick Attack Version 1.0
Copyright 1998 Dan Zink and his licensors
All Rights Reserved
Brick Attack is a remake of a classic arcade game in which you destroy all
of the bricks on the screen by bouncing a ...