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<rss version="0.92" xml:base="http://www.applefritter.com">
<channel>
 <title>Applefritter - 1999</title>
 <link>http://www.applefritter.com/taxonomy/term/172/0</link>
 <description></description>
 <language>en</language>
<item>
 <title> Image-In Engine 1.1
 (image-in-engine-11.hqx)</title>
 <link>http://www.applefritter.com/node/15251</link>
 <description>Image-In Engine is a Mac picture robot for downloading from UUNET newsgroups.
This version replaces all earlier versions.

Path: /www/exparrot/files.tidbits.com/info-mac/comm/inet/image-in-engine-11.hqx</description>
 <pubDate>Fri, 17 Mar 2006 22:43:59 -0800</pubDate>
</item>
<item>
 <title> Jordan's Gone!
 (jordans-gone.hqx)</title>
 <link>http://www.applefritter.com/node/14355</link>
 <description>Jordan's Gone!
Version 1.0 20Apr1998
Copyright (C) 1998 Patrick C Hew &lt;JordansGone@phew.echidna.id.au&gt;
All rights reserved. This game is freeware.
www.phew.echidna.id.au/macintosh/

You have a sporty tractor, mobile in four directions.
You are being tracked by two robot mines, each mobile in eight directions.
Can you push the blocks to trap the mines?
Find out in Jordan's Gone! ... a meeting of topology and high explosives. 

Machine Requirements:
- System 6 and above.
- On B&amp;W Macintoshes, you may reduce the "Minimum Size" memory requirement
under "Get Info...".

Path: /www/exparrot/files.tidbits.com/info-mac/game/arc/jordans-gone.hqx</description>
 <pubDate>Fri, 17 Mar 2006 20:39:59 -0800</pubDate>
</item>
<item>
 <title> ImageIn Engine 1.1
 (imageinengine-11-demo.hqx)</title>
 <link>http://www.applefritter.com/node/15252</link>
 <description>Image-In Engine is a simple program for downloading multiple pictures/binaries
from UUNET newsgroups.

Path: /www/exparrot/files.tidbits.com/info-mac/comm/inet/imageinengine-11-demo.hqx</description>
 <pubDate>Fri, 17 Mar 2006 22:43:59 -0800</pubDate>
</item>
<item>
 <title> OptimaHTML 1.6.1
 (optima-html-161.hqx)</title>
 <link>http://www.applefritter.com/node/16600</link>
 <description>OptimaHTML is a professional tool for compacting your whole web site 
and reducing download time of HTML documents and images (with no any 
quality loss). OptimaHTML removes unneeded code and spaces from your 
HTML documents (and uses shortest possible tags) and unneeded data 
from image files easily and fast. You can also add your own custom 
tags to be removed. OptimaHTML is also fast, whole folders are 
optimized in seconds. Make your site as fast as possible with 
OptimaHTML!

Path: /www/exparrot/files.tidbits.com/info-mac/text/html/optima-html-161.hqx</description>
 <pubDate>Sat, 18 Mar 2006 02:33:59 -0800</pubDate>
</item>
<item>
 <title> setfolders
 (set-folders.hqx)</title>
 <link>http://www.applefritter.com/node/11991</link>
 <description>Title: SetFolder
Version: 1.0
Platform: Macintosh
OS: 7.0
Category: DeskTop Utility
Licence: Shareware
Author: Lorenzo Puleo
URL: http://space.tin.it/arte/lpuleo/
Download at: http://www.geocities.com/Paris/3902/download/setfolders.sit

Description:
Before preparing a CD masterization, it's needed to control the current
settings for all the Folders you will copy: position, order view,
size... This shareware, in only one step, read the settings from the
main folder you choose, and set as well all the subfolders (and
subfolders, and sub...)

Path: /www/exparrot/files.tidbits.com/info-mac/cfg/set-folders.hqx</description>
 <pubDate>Fri, 17 Mar 2006 19:06:59 -0800</pubDate>
</item>
<item>
 <title> Karate Champs
 (karate-champs.hqx)</title>
 <link>http://www.applefritter.com/node/14356</link>
 <description>Date: 27 Jun 1995 15:09:38 GMT

This is a 2 player(only) game of great Karate where you score points with
deferent hits,Of course this game is from -*MagicTouch*-.Keep an eye out for
the REV(revised)edition which will have cooler rules and cooler
moves.entertainment time:48h

Path: /www/exparrot/files.tidbits.com/info-mac/game/arc/karate-champs.hqx</description>
 <pubDate>Fri, 17 Mar 2006 20:39:59 -0800</pubDate>
</item>
<item>
 <title> KGB_1.0
 (kgb-10.hqx)</title>
 <link>http://www.applefritter.com/node/14357</link>
 <description>KGB is an arcade style game in which you shoot the evil software
dictator... From the same guys who brought you SkyDive

Path: /www/exparrot/files.tidbits.com/info-mac/game/arc/kgb-10.hqx</description>
 <pubDate>Fri, 17 Mar 2006 20:39:59 -0800</pubDate>
</item>
<item>
 <title> ZipIt 1.4
 (zip-it-14.hqx)</title>
 <link>http://www.applefritter.com/node/12336</link>
 <description>ZipIt 1.4 is a full-featured Macintosh utility to zip and unzip files. ZipIt
allows you to compress files and send them to friends and coworkers working
on PCs, Unix machines, or any other platform where the zip compression
format is standard, and to unzip any zip file as well. ZipIt is fully
compatible with all versions of PKZip, WinZip, and Info-Zip.

In addition, ZipIt allows you to compress Macintosh files without losing
essential Macintosh data. In version 1.4, ZipIt is smarter about which files
are Macintosh files, and which are not, allowing you to easily transmit zip
files to Mac and PC colleagues with no extra hassle.

ZipIt version 1.4 also adds the ability to create self-extracting zip
archives that will operate either on a Mac or a PC running Windows. Now you
don't have to worry about whether or not the person you're sending your zip
file to has an unzipping program. If you specify that the archive should be
self-extracting, then the recipient merely double-clicks on the archive, and
it will unzip itself.

ZipIt is fully AppleScriptable, meaning that you can automate its operation
and perform complex and repetitive archival tasks. Version 1.4 significantly
enhances ZipIt's AppleScript capabilities.

ZipIt is $15 shareware. The ZipIt web site may be found at
http://www.maczipit.com. ZipIt may be included on CD-ROM shareware
collections, provided that the CD-ROM is not sold for profit, beyond a
distribution or compilation charge. ZipIt may also be included on CD-ROMs
that accompany a technical book or publication.

Path: /www/exparrot/files.tidbits.com/info-mac/cmp/zip-it-14.hqx</description>
 <pubDate>Fri, 17 Mar 2006 19:11:59 -0800</pubDate>
</item>
<item>
 <title> Oddly Enough Calendar 1.02
 (oddly-enough-calendar-102.hqx)</title>
 <link>http://www.applefritter.com/node/11433</link>
 <description>INTRODUCTION 
Do you know that A Laugh A Day, Keeps The Doctor Away? Now, 
C.A.K.E. Software can help you to achieve that as your daily goal. 
Introducing the Oddly Enough Calendar. 
  
FEATURES 
This calendar is packed with 366 FULL Color humorous cartoons 
from Oddly Enough by Ron Therien. These cartoons are somewhat 
realistic and with hilarious views on life. From doctors and lawyers, 
to people and pets, from stressed out businessmen to the armchair 
quarterback. This collection has something for everyone. You 
shouldn't miss this opportunity to start your days off with a 
hilarious look at the lighter side of life. 
With the Oddly Enough Calendar, you can write down important 
reminders or to-do lists for each day. This can also be used as your 
personal digital diary at home. It also comes with an alarm clock 
function that can alert you in either silent mode or with various 
sound clip files. This is a great tool for reminding you about those 
important meetings. You can also change the look of the calendar 
with different styles (a la skins). This Skins feature is very 
popular with MacAmp (a cool MP3 Player). It is the first time this 
type of feature has been implemented in a calendar program. More 
skin files and alarm sound clips are available for download at the 
home page http://www.CakeSoftware.com 
  
REQUIREMENTS 
PowerPC; 
2 MBytes free memory; 
Mac OS 7.5 or later; 
640x480 or larger monitor supporting 16-bit colors; 
  
DISTRIBUTION 
Oddly Enough Calendar is 15$ shareware. 
You can distribute Oddly Enough Calendar freely, provided that you 
leave the software and the accompanying documentation unchanged. 
You can include Oddly Enough Calendar in CD-ROMs and other 
software collections only by previous agreement.

Path: files.tidbits.com/info-mac/app/time/oddly-enough-calendar-102.hqx</description>
 <pubDate>Fri, 17 Mar 2006 18:45:59 -0800</pubDate>
</item>
<item>
 <title> Space Mercs 0.9.5 - public beta release
 (space-mercs-95.hqx)</title>
 <link>http://www.applefritter.com/node/14450</link>
 <description>Obligatory-hyped up-over generalizing-catch-phrase: 
"Space Mercs takes the fast-action pace of Space War and meshes it with
the endless variety and economical factors of Scorched Earth to formulate
a one-of-a-kind game available only for Macintosh."

The goal of Space Mercs varies depending upon which game set is being
used, but usually you are trying to make as much money for your nation as
you can.   The player that makes the most wins.  To make money, your
nation has dropped you off into a distant mining zone.  You are to scuttle
around picking up the ore deposits that appear.  After an ore deposit is
brought on board, your processing equipment starts refining it.  Once
complete, the valuable extract is beamed home; your nation cashes in, and
rewards you with some credits of your own.  

The mining zones are located in disputed space, and you will most likely
find miners from other nations competing for the same ore.  Fitted with
weapons, you hope to at least defend yourself if not swipe some ore
harvested by others.  When your ship is destroyed, your emergency eject
device sends you home where you are fitted with another ship.  Soon
enough, you'll be back to try and redeem yourself.  When a zone is cleared
out and all ore processed, you return home.  If the expedition was good,
you should be able to refit your ship in preperation for the next trip...

All of these sets were made with the built-in editor.  With ease you can
alter any aspect of the game: weapon damage, mass, engine power,
everything!  Also, in the resource fork of your game set, you can store
alternate graphics and sounds to give your game set a thematic flare.

System Requirements:
  * 256 colors
  * 13" monitor or larger (supports 640x480 and will use 832x624 if possible)
  * 4MB RAM
  * CPU: not sure about this one yet.  040's should work fine, low end 030's
might not.  Let me know how it goes, and I might look into some more
optimization.

http://www.best.com/~rstewart (don't expect much of a page)  :)

Scott Miller
millers@cs.ucdavis.edu

Path: /www/exparrot/files.tidbits.com/info-mac/game/arc/space-mercs-95.hqx</description>
 <pubDate>Fri, 17 Mar 2006 20:40:59 -0800</pubDate>
</item>
<item>
 <title> Newton Dances with SONY?
 (newton-speech-dance-drill.hqx)</title>
 <link>http://www.applefritter.com/node/15568</link>
 <description>I believe that SONY at one time was worried about Apple computers
playing their games. Here is a new speech synthesis instructive dance game
that SONY (at least a new sort of "hearing aid") can play with Newton.
	If you are interested and already have Newton speech synthesis,
check out my freeware and its idea.
	My "Dance" is a newton program that tells dance moves with or
without coaching on how to do them. It plays the step list in random
sequences so that you can learn to firm up your lead. The strongest most
painful way to learn lead is to not have the woman hear what the move is
your Newton says to you. She has no way of knowing except through your lead
(unless you cheat and tell her what Newton said) what move is coming next.
	You will make mistakes, it will be embarrassing, with a kind
partner you will learn. You may practice a subset of the full steplist and
work up to the full steplist challenge.
	A dance partner might prefer to practice this "silent treatment" in
private lest they associate the Newton program with public embarrassment.
It can be learned! My partner and I have and we aren't afraid to use the
Newton in public together.
	In the private partnering environment, the woman can more
graciously suggest how the man's lead could be made less confusing, so that
the man can learn the lead without an impartial arbiter. This is
frightening at first outside the normal dance instruction context with the
teacher superior and no such discussion allowed as disruptive to the rest
of the class.
	This new context of discussion of dance with a partner is very very
interesting to me.
	So, for best results, practice privately and make a hearing aide
arrangement I have made. It is cumbersome and I wish SONY would make a
spread spectrum connection to a wireless ear "dancing hearing aide".
	For my "el cheapo version", you can use a radio shack phone pickup
and (use a candle, two mending braces, c clamps) bent piece of lexan to
suction pickup onto near Newton speaker and run a earphone wire inside your
shirt to your ear.
	The dance notes might be exceptionally meaningful only to me as I
own the project and can constantly revise them.
 	I am not out to teach you dancing, but rather the idea of my Dance
package. When you get the idea, you might make it come alive with
improvements.
 	Maybe one of you will make a more fascile interface. Maybe someone
will invent a forarm Newton holster so all screen buttons are readily
accessible and it will be more "quick on the draw". Right now I have a side
holster and ready access only to the on/off button. When a dance begins, I
must take the newton out and choose the dance type while the nervous dance
instructor complains I should get on with dancing.

Path: /www/exparrot/files.tidbits.com/info-mac/nwt/newton-speech-dance-drill.hqx</description>
 <pubDate>Fri, 17 Mar 2006 22:53:59 -0800</pubDate>
</item>
<item>
 <title> Bingo Caller 1.0
 (bingo-c-caller.hqx)</title>
 <link>http://www.applefritter.com/node/11050</link>
 <description>Bingo Caller is a Hypercard stack that lets everybody play bingo. Bingo
Cards is included to generate Bingo Card sheets for your use. Great fun at
parties!!! Apple's text to speech software is required.

Macs like playing bingo, so there's an option to let him play along. A RIOT
when Mac calls BINGO and guests don't know.

Bingo Caller and Bingo Cards are freeware.

Enjoy!

Path: files.tidbits.com/info-mac/app/bingo-c-caller.hqx</description>
 <pubDate>Wed, 08 Mar 2006 20:28:59 -0800</pubDate>
</item>
<item>
 <title> control-commander-fat-112
 (control-commander-112.hqx)</title>
 <link>http://www.applefritter.com/node/11701</link>
 <description>Control Commander is a utility that makes it simple to find
and change all those obscure Control Panel settings. It
creates a double-clickable list of everything that you can
do with CPanels on your Mac. A popup menu lets you limit the
list to categories like "Text", "Networks" or "Sounds".
Click on the list and go right to the CPanel you need !
You can also use it to create semi-automated files which can
help you make the CPanel settings needed for different purposes;
whether it's configuring your Mac for different Apps, setting
up multiple Macs in the same way, or crash recovery...
Comes with descriptions of over 150 CPanels.  Runs on any Mac
that supports the "Appearance" extension (7.1 and up).
Support: http://members.aol.com/halfhill

Path: /www/exparrot/files.tidbits.com/info-mac/cfg/control-commander-112.hqx</description>
 <pubDate>Fri, 17 Mar 2006 19:02:59 -0800</pubDate>
</item>
<item>
 <title> Spacestation_Pheta_2.7; a game
 (space-station-pheta-27.hqx)</title>
 <link>http://www.applefritter.com/node/14451</link>
 <description>Spacestation Pheta 2.7 is a fast, multi-screen, climbing game.
Each screen contains surprises such as cannons, transporters,
secret ladders and many more! 100 built-in screens plus an
editor to create your own screens. Solution feature, printable
Help, digitized sounds, color. Shareware $9.95. Some features
are disabled until shareware fee is paid.

Path: /www/exparrot/files.tidbits.com/info-mac/game/arc/space-station-pheta-27.hqx</description>
 <pubDate>Fri, 17 Mar 2006 20:40:59 -0800</pubDate>
</item>
<item>
 <title> Neatnik 2.0.3
 (networkrun-21-ed.hqx)</title>
 <link>http://www.applefritter.com/node/16898</link>
 <description>

Path: /www/exparrot/files.tidbits.com/info-mac/gui/networkrun-21-ed.hqx</description>
 <pubDate>Sat, 18 Mar 2006 02:38:59 -0800</pubDate>
</item>
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