Pom1 v0.0.2

4 posts / 0 new
Last post
anarkavre's picture
Offline
Last seen: 9 years 3 weeks ago
Joined: Oct 18 2005 - 11:28
Posts: 59
Pom1 v0.0.2

I released a new beta of SDL Pom1. BASIC now works correctly. It's available here.

Offline
Last seen: 3 years 8 months ago
Joined: Jun 22 2005 - 21:06
Posts: 48
Krusader breaks it

Looks much better and the simple BASIC programs I tried worked without problem, but unfortunately Krusader still breaks it. Sad

I mentioned before that there were bugs in the java version of Pom1 that meant some instructions needed by Krusader were not properly emulated (IIRC they mostly involved negative memory offsets). Did you consult the fixed java code, or port purely from the the code at http://www.chez.com/apple1/ ? I really should try and make a list of the changes I made, but I lost my original source and subsequently built from a jad decompiled version, so tracking is a little difficult...

anarkavre's picture
Offline
Last seen: 9 years 3 weeks ago
Joined: Oct 18 2005 - 11:28
Posts: 59
Yeah, I referenced both versi

Yeah, I referenced both versions and tried to fix as much as possible. I tried to get Krusader to work also, but unfortunately I couldn't yet and the project was overdue for a new release. I will still try to fix it in the meantime. Any help I appreciate.

Offline
Last seen: 3 years 8 months ago
Joined: Jun 22 2005 - 21:06
Posts: 48
Mastermind as a test?

Sure - getting BASIC going is a good milestone and well worth a new release.

I tried running Mastermind without success, but since it is quite a small program, it might be a good one to use to try and iron out some of the remaining bugs. Although its behaviour is quite wrong, it doesn't just freeze up, so it is a good candidate for tracing.

Log in or register to post comments