Hello to all AF-members,
i´ve started with the upload of the pages related to
sound at the apple II
and several related topics.
with in the bunch uploaded yet is the minor part in German language
and the major part in English language
the contributions are indicated by language flag at end of the line
at the moment there is a small restriction: i haven´t verified at the moment all diskimages.
So in some cases the diskimages contain also stuff not related specially to the single
contribution. In the other cases if the diskimage only contains very few files then that
diskimage has been verified and the files are really allocated to the specific contribution.
Due to the resolution of most monitors used with internet browsers some parts of the
source codes might be difficult to read. Specially for theat reason i have generated PDF-files
with far higher resolution, that will enable the visitor to download the PDF.file from the link
at the end of each page and permit a reader to zoom for readable size while reading that file
or for better readable printouts.
At the moment the site contains the contributions from 1980 to 1983.
1984 will be added within next 14 days.
within next month i will try to add also 1986 to 1988/89.
Up to the current moment about 900 to 1100 printed pages have been added....
with the next bunch there will also be a contribution using the Apple 2 as synthisizer
allthough there are allready 3 other contributions related to that topic -
but with one difference: the formerly added contributions realy are extended project that also demand
making of additional hardware for use as synthisizer... the new contribution won´t demand such additional
hardware. There are also seveeral contributions about making sound with the Apple.
The contributions uploaded yet to start with learning how to make shapes at the Apple and
how to move or manipulate that shapes and some programs for making and editing shapes and
hires screens ( including the source of that programs ) and startup of working with ampersand
routines and by that speeding up speeding up graphics with assembler routines.