Grappler and software incompatibility??

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Grappler and software incompatibility??

OK, maybe not, but this was weird.

I got my //e set back up and decided to ADT (yes, I am using that as a verb) some of the original disks that came with it...

So I put Inside Story on a floppy and ran that.

Then I went for "An introduction to your Apple //e."

Firstly, several of the ones on Asimov labeled as that are actually the Inside Story.  ;-)

But after using AppleWin to find the real ones, I copied it..

And it didn't run....  ;-(

It booted, and looked like it might, but just a black screen.

Tried in AppleWin, worked.  Real //e, nope.  Tried the one in Asimov called Intro (1986) which looks to be for the Apple ][, not //e according to what it says when it runs in Applewin, but tried it anyway.

Runs in AppleWin, not on my //e.  Hmmm...

So I am thinking, maybe my Ramworks II is conflicting???  

I open the case and pull the Ramworks II, and then I see the Grappler...  Never used it.  Probably won't.  So I pull that too.

Reboot, and Intro (1986) works!!!

OK, so I put the Ramworks back in...  

And the Intro still works...  Then I rewrote the real //e introduction and that one still works.

So, I haven't put the Grappler back in...

But ...  Is it possible/likely that the Grappler would have caused that type of a problem?

I suppose it could have been me just needing to unplug and replug in my Ramworks, but I did yesterday run the RAM test that is on the Apple Disk server yesterday and everything passed.

Just weird...  ;-)

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Try it and see- maybe the

Try it and see- maybe the card is defective in some way that inteferes with the operation of the computer.

 

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rittwage wrote:Try it and see
rittwage wrote:

Try it and see- maybe the card is defective in some way that inteferes with the operation of the computer.

 

The EPROM on the grappler is probably bad--this is common--or it was installed in slot 3 and was interfering with the AE RAM card in the EXP slot. 

 

The Grappler needs to be in slot 1 or 2 to work as intended. Installing any card in slot 3, when you have a card in the EXP slot, is effectively going to crash the system.

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I wish I took a pic before I

I wish I took a pic before I removed the card.  

Can't remember which slot it was in...  (Might remember when I open it up again..)

I think it was inbetween the Ramworks and SSC.  So I am thinking 1 or 2?  But I will check when I get home.

I'll also reinstall it just to see...

Interesting thing is that I hadn't ever noticed a problem with the Apple //e before with the card in there.

No issues with ADTPro, Apple Game/Disk server online.  No issues with the Ultima games I tend to use the //e for...

Not sure what "Introduction to your Apple //e" could be doing to trigger the conflict. ;-)

Well, I'll try to test it out tonight...

Thanx!

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OK, it was in slot 1 before.I

OK, it was in slot 1 before.

I put it back in slot 1, and Introduction to your Apple //e won't run.

Take the card back out, Introduction to your Apple //e works fine...

 

So, the card is somehow causing this.

I don't even have a cable for that card, so I can't test to see if the card works at all...

Not a loss because printing from my Apple //e isn't something I was really planning on doing, but just a weird error.

I'll have to pull up a PDF manual for the card and see what the jumpers are set for, but I wouldn't think jumpers would matter.  Probably an unhappy card.  Why that app over all the games and such is the one that found it tho???  ;-)  Weird..

Just for clarity, it is an OrangeMicro ProGrapper card.

(time passes)

I might try to clean the card and reseat the 2 socketed chips at some point in time just to see what it does.

(more time passes)

OK!!!

Looking at the card...  Someone has worked on this card before!

Several traces repaired (2 bodge wires, some scraped off solder mask) and some sketchy sodering...

Two, possibly 3 chips have been replaced...

Not sure what happened, but this card looks to have had a hard life....

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