Greetings, everyone. A friend and I are writing a book on the history of the Graphical Adventure Game (e.g., King's Quest), but neither of us had Apple IIs back in the day, yet we are aware of the tremendous importance the platform had for early GAGs. We've been playing through games like Mystery House and Time Zone, but I was wondering if anyone here would like to point out which GAGs were really innovative and popular back during the Apple II's heyday. In other words, what Apple II gags would you guys really want to see mentioned and discussed in a book like ours?
I'd really appreciate your responses. I'll be checking this forum here, but you can also reach me at mattbarton.exe AT gmail DOT com.