Aimed at pilots and flight simulator aficionados, FlightMath
dramatically eases the tedious mathematical calculations associated
with planning a flight. Features include:
* Wind course corrections: calculate the heading necessary to
compensate for wind
* Fuel analysis: compute any combination of travel time, burn
rate, and capacity, using any combination of units
* Speed/distance analysis: compute any combination of travel
time, speed, and distance, using any combination of units
* Density altitude: calculate the density altitude for a given
temperature and pressure altitude
FlightMath performs all of these calculations with great speed and
accuracy. No longer will pilots need to waste time fussing with such
devices as the ASA E6-B Flight Computer.
FlightMath is product of TriVectus. TriVectus can be found on the web
at . For more information, send e-mail to
This file may be placed on any CD, provided a notice of such is sent
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intact (not necessarily including special encoding such as binhex),
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Copyright (c)1998 TriVectus. All rights reserved. All trademarks are
the properties of their respective owners.
Robert E. Williams, Jr. | "Windows 98 is a six-story building
Mac Developer/Consultant | on DOS's log cabin foundation."
TriVectus | --BYTE Magazine, June 1998