Hi! I have some code for cc65 around which one can build a text adventure. It currently works for the C64, the 64k Plus4, the C128 and the 8-bit Atari series. I've been working on an Apple2enh port. So far, it works for a 64k Apple2enh but not a 128k Apple2enh. :( It uses the A2SimpleIO, ProDOSi and, for the 128k version, AuxMemApple libraries. When a stub is being loaded, the system gives me the monitor, and the location of the PC is $02C0. This area is defined by the config files but is unused. The 64k version works, though. I am attaching parts of the main module, the stub-load