Apple I

Apple I Enhanced Checkers 8k

Modified version of Vince Briel's Checkers for the Apple I. I made some usability modifications like printing the grid numbers on the board and reprinting the board if you enter an incorrect move. I also changed the messages to make more sense.

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8k Apple 1 Star Trek Basic code

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Star Trek 8k Apple I Basic

To load: Load Basic at E000.EFFF

LOMEM = 768
CALL -151

C100R (load cassette)
4A.00FFR 300.FFFR

E2B3
RUN

Apple Star-Trek by Robert J. Bishop

APPLE STAR-TREK is an additional version of the "STAR-TREK"
type of games in which you must find and shoot down the "bad
guys," the Klingons. The rules are very similar to most
STAR-TREK games.

RULES

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Apple 1 Basic for iPod

Apple 1 Basic in aiff format for loading with an iPod.

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Hamurabi iPod to Apple 1 File

Hamurabi game adapted from 101 Basic Computer Games by W. Sander in aiff forma

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CC65 patches for Apple1/Replica1

The Apple1 is a questionable target for a C compiler due to its small memory size and disjointed memory map. The Replica1, on the other hand, is a near perfect single board target with its 32K contiguous RAM and nice I/O expansion. Compare this with what WDC offers as a single board development platform for $695.

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Signetics 2519

This is the Signetics 2519 datasheet for the video section of the Apple 1. Very hard to find. A guy named Hans Otten scanned it from his personal databook he had from the 70s when he made his own video terminal.

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Signetics 2513

This is the Signetics 2513 datasheet for the video section of the Apple 1. Very hard to find. A guy named Hans Otten scanned it from his personal databook he had from the 70s when he made his own video terminal.

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Signetics 2504 Datasheet

This is the Signetics 2504 datasheet for the video section of the Apple 1. Very hard to find. A guy named Hans Otten scanned it from his personal databook he had from the 70s when he made his own video terminal.

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